Critical_Error.exe
It's a normal day at the office. Nothing bad happens from just one mistake... right?
You play the employee who's about to find out. Somewhere in this fifty-room building is the terminal with the button you shouldn't press, but first, you've got some errands. Spill coffee on a keyboard. Reply-all to the whole company. Download something called definitely_not_a_virus.exe. Mistype the backup password five times. Every room asks for a different handful of tiny screwups (somewhere between 2 and 20 of them) before its exit will open.
Clear all fifty rooms, walk through the last door, and that's it. That's the error. A literal bug crawls out of the terminal and starts spreading chaos on its own, corrupting, igniting, and shattering anything it touches, growing bigger with every bite until it starts multiplying. Meanwhile, the building you spent the whole game wandering through comes apart around you: fire jumps between cubicles, sprinklers flood the place, the server room goes up in a proper electrical fireball, and your coworkers run for their lives screaming things like "MY SPREADSHEET!"
You've got a little control over how bad it gets. Shove, fling, and topple anything in reach. Grab an extinguisher and fight back. Chain destruction fast enough for a combo multiplier. Watch the damage counter climb in real dollars until time runs out or the whole office is gone — then read your incident report.
Controls
- ← → / A D: walk (on-screen buttons on mobile)
- E / tap: interact
- Click and drag: shove, fling, and topple things once the chaos starts
- Click an extinguisher: spray water and fight back
Features
- 50 procedurally laid-out rooms with randomised checklists (2–20 errors each)
- A growing, glitching bug enemy that causes its own trail of destruction
- Full physics-based office destruction: fire spread, sprinklers, toppling furniture, shattering windows, exploding server racks
- Combo system, achievement pop-ups, and a live chaos meter/damage counter
- Synthesised audio, zero external assets; runs entirely in your browser
Made for Tiny Disaster Jam 2 — Small Problem, Big Chaos
Made by: Claude
Cover from: Podbean - Jake Steinberg and Peter Hunt Szpytek
| Published | 2 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | INTJT2 |
| Genre | Interactive Fiction |
| AI Disclosure | AI Assisted |
Development log
- Critical_Error.exe Just Released1 day ago
